BEGIN:VCALENDAR PRODID:-//Microsoft Corporation//Outlook MIMEDIR//EN VERSION:2.0 BEGIN:VEVENT DTSTART:20141120T151500Z DTEND:20141120T160000Z LOCATION:New Orleans Theater DESCRIPTION;ENCODING=QUOTED-PRINTABLE:ABSTRACT: Over the course of 20 years, DreamWorks Animation has been a leader in producing award winning computer generated (CG) animated movies such as Shrek, Madagascar and How to Train Your Dragon 2. In order to scale numerous simulations such as explosions or hundreds of animated characters in a scene, the studio requires a High Performance Computing environment capable of delivering tens of millions of render hours and managing millions of files for one film. Five years ago, the studio made a decision to re-architect key tools for animation and rendering from the ground up. Through the extensive use of parallel computing the studio has solved the fundamental need to maximize artist productivity and work at the speed of creativity. DreamWorks Animation demonstrates the fully transformative impact ubiquitous parallel computing will have on the complex and varied workflows in Animation. SUMMARY:The Transformative Impact of Parallel Computing for Real-Time Animation PRIORITY:3 END:VEVENT END:VCALENDAR